I thought it about time that I updated on one of the Rifter loadouts that I have been trialing.
This loadout I bought three of a few weeks back and haven't lost one yet. I am pretty pleased with the fit although it does have one pretty substantial flaw which is fighting other pvp fit frigates. This fit pretty much is guaranteed to lose against them. Fortunately this is offset by some very handy positive points.
Cap stable with everything running
Vulnerable to scrams/other pvp fit Frigates
The fit as I have been testing is as follows:
H: 125mm Gatling Autocannon II x3
H: Rocket Launcher II
M: 1MN Microwarpdrive II
M: Fleeting Progressive Warp Scrambler
M: Medium Shield Extender II
L: Nanofibre Internal Structure II
L: Power Diagnostic System I
L: Damage Control II
R: Small Anti-EM Screen Reinforcer
R: Small Core Defence Field Extender
R: Small Projectile Burst Aerator
Vital Stats with my skills:
113.4 dps with Faction ammo
Cap Stable at 27.92%
Assuming that your opponent does not have a scram then you can maintain a very fast orbit around the target without having to pulse the MWD. In gangs this is a very fast tackler with decent EHP and staying power. The main bonus I find with this ship however is against Faction Warfare plex/mission runners as you can quickly catch them before they realise how fast you are closing on them and manage to warp out.
FC 101 - The Cross Jump
11 hours ago