Showing posts with label EvEmon. Show all posts
Showing posts with label EvEmon. Show all posts

Tuesday, 29 November 2011

Post Rifter Plan

As followers of my blog will be aware I’ve been working on the Rifter Plan for practically my entire EVE career with the objective of flying a max skilled Rifter of my preferred loadout. My preferred Rifter loadout is what I have affectionately named Grumblecub and looks like this:

H: 200mm Autocannon II, RF Phased Plasma S
H: 200mm Autocannon II, RF Phased Plasma S
H: 200mm Autocannon II, RF Phased Plasma S
H: Rocket Launcher II, Foxfire Rage Rocket

M: 1MN Afterburner II
M: Warp Scrambler II
M: X5 Prototype Engine Enervator

L: 200mm Reinforced Rolled Tungsten Plates
L: Small Armor Repairer II
L: Gyrostabiliser II

R: Small Projectile Ambit Extension I
R: Small Projectile Ambit Extension I
R: Small Projectile Burst Aerator I

She belts out 162 (187) dps and goes 1097 (1424) m/s. In short she’s a monster and I love flying her.

Once I complete this goal in about one month time I will be at a point which I haven’t been in EVE before, ever! That point is wondering what to train next. I have a number of skill plans input into EVEMon and I’d be grateful for any constructive feedback or suggestions which I haven’t considered from my readers.

The main thing to bear in mind is that I usually fly solo, rarely being available for most organised fleets.

Here are the options:

  • Max out the skills for all the ships I can currently fly. I do have the willpower to do this :P

  • Autocannon/Artillery Tempest. Feels like more of an option that I would use in fleets but maybe could attempt solo in an AC Tempest.

  • Torpedo & Neut Typhoon. I have heard that people solo in these, but aren’t torps supposed to be dreadful?

  • T2 Large Projectiles to fly the Tornado & later BS’s. Certainly going to be flavour of the month.

  • Stiletto, I really should have learned to fly Interceptors by now shouldn’t I? But again, it seems more of a gang oriented ship and whilst the Claw is a combat Inty it’s allegedly terribad.

  • Max out sub-cap Drone skills (excluding Sentries). Other than being tedious I don’t see a negative aspect here.

  • Tengu. Expensive but I imagine they’re very versatile. Also, are they that much better than a Drake?

  • Blackbird/Falcon. Again, gang work screams out loud here, how about a solo cloaky Falcon though…..?

  • T2 Heavy Assault Missiles. Application for the HAM Drake and maybe on the Cyclone too for up close brawling.

  • Vengeance. My maxed missile skills would love this ship, but lots of folk are flying them.

  • Stealth Bomber. Black Ops gang based, flimsy as hell. Definitely a nice to have but would I use it often?
So what do you think? Please let me know your opinions.

Saturday, 15 August 2009

EvEmon!


My "buddy" had recommended that I download a program called EvEmon to plan my skill training, so dutifully I did when I first created the account. As you probably know it requires an API key from the EvE Online website. New accounts cannot obtain this for 72 hours which is a pain in this ass when you want to get it set up and plans in place!

So, last night being over 72 hours old I got hold of my API key, and all I can say is "Arrgh, learning skills!". After some time messing about with another program called EFT that I had been recommended to download I had created my preferred Rifter setup. I then knew what skills I needed to train and should train to get the most out of it. Entering all those skills into EvEmon gave me a training time of over 500 days, yikes! It then made some suggestions to me about learning skills which I accepted which brought it down to around a year of training time, the downside of course is that I now have a about a month of training time on learning skills ahead which is not what I had in mind! I doubt there will be many posts from me until it is done. I think I'll be bugging my "buddy" as some of these learning books are pricey to a noob like me.