Wednesday 30 December 2009

You know when sometimes...


You know when sometimes you just shouldn't say some things.

Like when you say "This vase has been in our family for generations"

Then you turn around and knock it off the shelf, smashing it into tiny pieces. Well, the last few days since I posted about the Cap Boosted Rifter have been a bit like that. You see, I almost knew it would happen too, and that from the moment I sang its praises it was doomed. So here follows the highs and lows:

I'm watching local and see a pilot in system in a Rifter, I recognise his name as someone I killed a few weeks back and thus decide to go play tag with him. I eventually locate him as he must have been docked up. He's in a belt with a Catalyst and a Stabber. None of the belts occupants were Tuskers so I report the activity to the Corp and jump on in myself. The Catalyst had popped by the time that I landed and the Stabber was engaging the Rifter. The Rifter pops as I'm 30km away from the Stabber. I report this to the corp too incase anyone else fancies a look. The Stabber engages me and I maintain a distance around 20km to attempt to wear down his cap through his use of the MWD. I'm taking a fair bit of damage but coping well enough until a couple of corp mates lands in the belt. The Stabber is taking damage fast and I want to get on the KM so hit . . . approach. Like an idiot. Certainly enough my dear old Rifter went boom and I was kicking myself. I'd also failed to attempt to use any hostile effects on the Stabber with him being so far away so didn't get on the KM either. Bah! At least the Stabber died.

The "Macro haulers" that pass through Hevrice have a new tactic it seems, they are posting noobships at the gate and setting them merrily dawdling off 340km from the gates to scout for their haulers. Of course being that far from the gates, the gate guns can't hit an aggressor. So I set off after one of them in a cheap throwaway fit, unfortunately as I'm 50km from the gate a couple of frigs jump in and decide they don't like me. They MWD after me as I'm trying to warp away but stop me in my tracks. The Rifter catches me first and is taking a fair toll. I think I could have perhaps taken him out if it weren't for the Tristan catching me tackling and setting his Warrior II on me as I had the Rifter down to half armour. Another Rifter down the drain.

Later in the evening I'm on a roam with a corp fleet and we find a mission running Megathron. He's a 2004 character but his fits is nothing short of appalling which has to suggest that the account can't have been either his all that time or active all that time. After a bit of dodging some larger fleets that were in the area we jumped in and took it down very fast. The pilot lost his Pod too, unwilling to pay the ransom.

Logging in yesterday I set off shooting the noobships that are on the gates taking out three Impairors and the pilots Pod twice too. Afterwards a gang is formed up and we head off. This gang ultimately ends up in a fight outside a station, first our "bait" blows up an Arbitrator before the cavalry arrives (I missed the KM), what happens next is rather strange as a Curse appears in front of the station and agresses. Again I don't target him before he is gone in a pretty explosion followed by his Pod, apparently the pilot lost around 2.5bn in implants from full +5% hardwirings along with a high grade slave set! I missed both KM's again though, Grrrr! The Curse pilot says that lag killed him, but I swear I have never heard that lag spikes launch your drones? The pilots in the station however won the day by undocking in one, then two and then three battlecruisers which ripped our small ship gang to pieces quick smart before we could effect an escape.

Last thing before logging last night we encountered a small gang of Zealot, Dominix, Guardian & Pilgrim on a gate. They agressed us and the Zealot went down, but not before the pilot BBQ'd my Rifter in around 4 salvos, along with Noir's Rifter soon after. We didn't have quite enough in our gang to break break the guardian so a tactially withdrawal was ordered.

2 comments:

  1. Ah the cap boosted rifter . . . .

    Mine survived this engagement http://tuskers.killmail.org/?a=kill_related&kll_id=5310111.

    Perma running the armor rep is cool.

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  2. Perma running the rep is cool and catches a lot of folks by suprise when you're solo and they expect you to cap out at some point :D

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