Saturday, 7 November 2009


So I log in and depart the station in the accustomed fashion. In my home system there is a Rifter piloted by a Corp mate of the Rifter I destroyed last night, he's skipping about between belts, apparently not ratting thus I decide that I think its a trap. Lestaways, I find him and attack, once I attack local is increased as the pilot from last night enters the system. I finish off the Rifter as the Rupture arrives on scene. I lock and destroy the Rifter pilot's Pod for good measure before switching to the Rupture. I am heavily pinned down by the Rupture and taking heavy damage as I was already at 60% armour after the fight with the Rifter. Sure enough my Rifter explodes and I warp my pod back to home base for a ship swap. Exiting the station I attempt to find the Rupture, but its at a safe and soon warps out of the system.

During the course of the day I see the duo again on several ocassions, unfortunately for them their ambush trick won't work a second time.

On my roam I find myself in another system bordering high security space, a young pilot in a Thrasher enters the system just as I am about to leave. Deciding to stick around I scan him down to a belt and warp on in, he's under fire by a rat so I tackle him and have soon destroyed the Thrasher without a scratch due to his artillery fit. The pilots gets his Pod out very fast.

Still waiting out the Global Criminal Cooldown timer another pilot enters the same system in a Stabber, again they're quite young so after a spike in local clears I track them to a belt. I get them tackled quickly but then get rat agro. Switching from killing the Capsuleer I take down the rat in short order before coming back to them. It doesn't take long for the Stabber to be destroyed and I manage to snag the Pod and destroy it too bringing me ever closer to that -10.0 security status.

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